An immersive museum experience taking the user into
a journey through climate past, present, and future

An immersive museum experience taking the user into
a journey through climate past, present, and future

July 2022 - January 2023
Individual Project

July 2022 - January 2023
Individual Project

Overview

The project reimagined the museums of the future. It conceptualised them not as institutions, but as collective process which allow people, to connect with the intangible heritage through material experiences. Immersivity in museums aims to change the role of the user from passive observer one who imagines themselves moving, learning, and reacting in a new cultural context. This existential change, while subtle, enlivens the museum experience. This experience combined physical and mental activity, thus, avoiding “the ‘stand and read’ paradigm that inevitably takes place when people are trying to learn more about a display.

TerraByte

TerraByte

User Experience: Building a Repository of Spatial Organization

User Experience: Building a Repository of Spatial Organization

The museum theme incorporates a multi-sensory approach to help evoke emotions of the user to allow them to feel the consequences of climate change as if they’re living them, thus shift the role of the visitor from being a passive to an active player. Integrating sensory design and media technology enhances engagement, creating a memorable and immersive experience. Sensory design when combined with media technology gives way to a much more immersive participatory experience, providing a more humane connection with the subject matter.

Sensory Interaction in User Experience

Sensory Interaction in User Experience

Functional Relationship

Research Process

TerraByte

TerraByte

An immersive museum experience taking the user
into a journey through climate past, present, and future

An immersive museum experience taking the user
into a journey through climate past, present, and future

July 2022 - January 2023
Individual Project

July 2022 - January 2023
Individual Project

Overview

The project reimagined the museums of the future. It conceptualised them not as institutions, but as collective process which allow people, to connect with the intangible heritage through material experiences. Immersivity in museums aims to change the role of the user from passive observer one who imagines themselves moving, learning, and reacting in a new cultural context. This existential change, while subtle, enlivens the museum experience. This experience combined physical and mental activity, thus, avoiding “the ‘stand and read’ paradigm that inevitably takes place when people are trying to learn more about a display.

Research Process

User Experience: Building a Repository of Spatial Organization

The museum theme incorporates a multi-sensory approach to help evoke emotions of the user to allow them to feel the consequences of climate change as if they’re living them, thus shift the role of the visitor from being a passive to an active player. Integrating sensory design and media technology enhances engagement, creating a memorable and immersive experience. Sensory design when combined with media technology gives way to a much more immersive participatory experience, providing a more humane connection with the subject matter.

Anushka Mathur

TerraByte

TerraByte

An immersive museum experience taking
the user into a journey through climate past, present, and future

An immersive museum experience taking
the user into a journey through climate past, present, and future

July 2022 - January 2023
Individual Project

July 2022 - January 2023
Individual Project

Overview

The project reimagined the museums of the future. It conceptualised them not as institutions, but as collective process which allow people, to connect with the intangible heritage through material experiences. Immersivity in museums aims to change the role of the user from passive observer one who imagines themselves moving, learning, and reacting in a new cultural context. This existential change, while subtle, enlivens the museum experience. This experience combined physical and mental activity, thus, avoiding “the ‘stand and read’ paradigm that inevitably takes place when people are trying to learn more about a display.

Research Process

User Experience: Building a
Repository of Spatial Organization

The museum theme incorporates a multi-sensory approach to help evoke emotions of the user to allow them to feel the consequences of climate change as if they’re living them, thus shift the role of the visitor from being a passive to an active player. Integrating sensory design and media technology enhances engagement, creating a memorable and immersive experience. Sensory design when combined with media technology gives way to a much more immersive participatory experience, providing a more humane connection with the subject matter.

Sensory Interaction in User Experience

Digital-User Interaction
in Spatial Organization

Using different techniques to guide the
human experience through a physical space

User Experience with
Sensory Elements

The integration of technology and sensory design transforms its architectural elements, guiding users through a climate change journey that engages them with exhibits and the space itself. This redefined approach shifts visitors from passive observers to active participants, leveraging architectural components to reshape the traditional museum experience.

Demographic Mapping

Post the site analysis the demographic identification was extracted from all the external factors. The demographic groups which stood out helped form the basis of the program development criteria.

Museum + Learning center =
Integrated experience center +
Free Public Interaction Space

Functional Relationship

User Experience

Design strategies to make the most optimal experience for the users

Using the Site to Frame the Form

The form is then situated in accordance to the site conditions and the user flow

ZenAir

TerraByte

TerraByte

A concept air-inflated isolation pods which can be used in any future pandemic situation like the COVID-19 pandemic.

An immersive museum experience taking the user into
a journey through climate past, present, and future

An immersive museum experience taking the user into
a journey through climate past, present, and future

May 2022

Individual Project

July 2022 - January 2023
Individual Project

July 2022 - January 2023
Individual Project

Overview

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The project reimagined the museums of the future. It conceptualised them not as institutions, but as collective process which allow people, to connect with the intangible heritage through material experiences. Immersivity in museums aims to change the role of the user from passive observer one who imagines themselves moving, learning, and reacting in a new cultural context. This existential change, while subtle, enlivens the museum experience. This experience combined physical and mental activity, thus, avoiding “the ‘stand and read’ paradigm that inevitably takes place when people are trying to learn more about a display.

Digital-User Interaction in Spatial Organization

Using different techniques to guide the human experience through a physical space

User Experience with Sensory Elements

The integration of technology and sensory design transforms its architectural elements, guiding users through a climate change journey that engages them with exhibits and the space itself. This redefined approach shifts visitors from passive observers to active participants, leveraging architectural components to reshape the traditional museum experience.

User Experience: Building a Repository of Spatial Organization

The museum theme incorporates a multi-sensory approach to help evoke emotions of the user to allow them to feel the consequences of climate change as if they’re living them, thus shift the role of the visitor from being a passive to an active player. Integrating sensory design and media technology enhances engagement, creating a memorable and immersive experience. Sensory design when combined with media technology gives way to a much more immersive participatory experience, providing a more humane connection with the subject matter.

Research Process

Overview

The project reimagined the museums of the future. It conceptualised them not as institutions, but as collective process which allow people, to connect with the intangible heritage through material experiences. Immersivity in museums aims to change the role of the user from passive observer one who imagines themselves moving, learning, and reacting in a new cultural context. This existential change, while subtle, enlivens the museum experience. This experience combined physical and mental activity, thus, avoiding “the ‘stand and read’ paradigm that inevitably takes place when people are trying to learn more about a display.

Sensory Interaction in User Experience

Demographic Mapping

Post the site analysis the demographic identification was extracted from all the external factors. The demographic groups which stood out helped form the basis of the program development criteria.

Museum + Learning center = Integrated experience center + Free Public Interaction Space

Functional Relationship

Digital-User Interaction in Spatial Organization

Using different techniques to guide the human experience through a physical space

User Experience with Sensory Elements

The integration of technology and sensory design transforms its architectural elements, guiding users through a climate change journey that engages them with exhibits and the space itself. This redefined approach shifts visitors from passive observers to active participants, leveraging architectural components to reshape the traditional museum experience.

Digital-User Interaction in Spatial Organization

Using different techniques to guide the human experience through a physical space

User Experience with Sensory Elements

The integration of technology and sensory design transforms its architectural elements, guiding users through a climate change journey that engages them with exhibits and the space itself. This redefined approach shifts visitors from passive observers to active participants, leveraging architectural components to reshape the traditional museum experience.

Functional Relationship

Demographic Mapping

Post the site analysis the demographic identification was extracted from all the external factors. The demographic groups which stood out helped form the basis of the program development criteria.

Museum + Learning center = Integrated experience center + Free Public Interaction Space

Sensory Interaction in User Experience

Digital-User Interaction in Spatial Organization

Using different techniques to guide the human experience through a physical space

User Experience with Sensory Elements

The integration of technology and sensory design transforms its architectural elements, guiding users through a climate change journey that engages them with exhibits and the space itself. This redefined approach shifts visitors from passive observers to active participants, leveraging architectural components to reshape the traditional museum experience.

Demographic Mapping

Post the site analysis the demographic identification was extracted from all the external factors. The demographic groups which stood out helped form the basis of the program development criteria.

Museum + Learning center = Integrated experience center + Free Public Interaction Space

Functional Relationship

User Experience

The form is then situated in accordance to the site conditions and the user flow

Using the Site to Frame the Form

Design strategies to make the most optimal experience for the users

The form is then situated in accordance to the site conditions and the user flow

The form is then situated in accordance to the site conditions and the user flow

The form is then situated in accordance to the site conditions and the user flow

Ecological System

The system consists of thermoformed shells coated in photocatalytic titanium dioxide. This reacts with light to neutralize elements of air pollution. This system is currently under test in various buildings worldwide.